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package main
import (
"bytes"
"encoding/binary"
"fmt"
"github.com/golang/protobuf/proto"
"io"
"math/rand"
"net"
"os"
"os/signal"
"time"
"github.com/aceld/zinx/zinx_app_demo/mmo_game/pb"
)
type Message struct {
Len uint32
MsgId uint32
Data []byte
}
type TcpClient struct {
conn net.Conn
X float32
Y float32
Z float32
V float32
Pid int32
isOnline chan bool
}
func (this *TcpClient) Unpack(headdata []byte) (head *Message, err error) {
headbuf := bytes.NewReader(headdata)
head = &Message{}
// 读取Len
if err = binary.Read(headbuf, binary.LittleEndian, &head.Len); err != nil {
return nil, err
}
// 读取MsgId
if err = binary.Read(headbuf, binary.LittleEndian, &head.MsgId); err != nil {
return nil, err
}
// 封包太大
//if head.Len > MaxPacketSize {
// return nil, packageTooBig
//}
return head, nil
}
func (this *TcpClient) Pack(msgId uint32, dataBytes []byte) (out []byte, err error) {
outbuff := bytes.NewBuffer([]byte{})
// 写Len
if err = binary.Write(outbuff, binary.LittleEndian, uint32(len(dataBytes))); err != nil {
return
}
// 写MsgId
if err = binary.Write(outbuff, binary.LittleEndian, msgId); err != nil {
return
}
//all pkg data
if err = binary.Write(outbuff, binary.LittleEndian, dataBytes); err != nil {
return
}
out = outbuff.Bytes()
return
}
func (this *TcpClient) SendMsg(msgID uint32, data proto.Message) {
// 进行编码
binary_data, err := proto.Marshal(data)
if err != nil {
fmt.Println(fmt.Sprintf("marshaling error: %s", err))
return
}
sendData, err := this.Pack(msgID, binary_data)
if err == nil {
this.conn.Write(sendData)
} else {
fmt.Println(err)
}
return
}
func (this *TcpClient) AIRobotAction() {
//聊天或者移动
//随机获得动作
tp := rand.Intn(2)
if tp == 0 {
content := fmt.Sprintf("hello 我是player %d, 你是谁?", this.Pid)
msg := &pb.Talk{
Content: content,
}
this.SendMsg(2, msg)
} else {
//移动
x := this.X
z := this.Z
randpos := rand.Intn(2)
if randpos == 0 {
x -= float32(rand.Intn(10))
z -= float32(rand.Intn(10))
} else {
x += float32(rand.Intn(10))
z += float32(rand.Intn(10))
}
//纠正坐标位置
if x > 410 {
x = 410
} else if x < 85 {
x = 85
}
if z > 400 {
z = 400
} else if z < 75 {
z = 75
}
//移动方向角度
randv := rand.Intn(2)
v := this.V
if randv == 0 {
v = 25
} else {
v = 335
}
//封装Postsition消息
msg := &pb.Position{
X: x,
Y: this.Y,
Z: z,
V: v,
}
fmt.Println(fmt.Sprintf("player ID: %d. Walking...", this.Pid))
//发送移动MsgID:3的指令
this.SendMsg(3, msg)
}
}
/*
处理一个回执业务
*/
func (this *TcpClient) DoMsg(msg *Message) {
//处理消息
//fmt.Println(fmt.Sprintf("msg id :%d, data len: %d", msg.MsgId, msg.Len))
if msg.MsgId == 1 {
//服务器回执给客户端 分配ID
//解析proto
syncpid := &pb.SyncPid{}
proto.Unmarshal(msg.Data, syncpid)
//给当前客户端ID进行赋值
this.Pid = syncpid.Pid
} else if msg.MsgId == 200 {
//服务器回执客户端广播数据
//解析proto
bdata := &pb.BroadCast{}
proto.Unmarshal(msg.Data, bdata)
//初次玩家上线 广播位置消息
if bdata.Tp == 2 && bdata.Pid == this.Pid {
//本人
//更新客户端坐标
this.X = bdata.GetP().X
this.Y = bdata.GetP().Y
this.Z = bdata.GetP().Z
this.V = bdata.GetP().V
fmt.Println(fmt.Sprintf("player ID: %d online.. at(%f,%f,%f,%f)", bdata.Pid, this.X, this.Y, this.Z, this.V))
//玩家已经成功上线
this.isOnline <- true
} else if bdata.Tp == 1 {
fmt.Println(fmt.Sprintf("世界聊天,玩家%d说的话是: %s", bdata.Pid, bdata.GetContent()))
}
}
}
func (this *TcpClient) Start() {
go func() {
for {
//read per head data
headdata := make([]byte, 8)
if _, err := io.ReadFull(this.conn, headdata); err != nil {
fmt.Println(err)
return
}
pkgHead, err := this.Unpack(headdata)
if err != nil {
return
}
//data
if pkgHead.Len > 0 {
pkgHead.Data = make([]byte, pkgHead.Len)
if _, err := io.ReadFull(this.conn, pkgHead.Data); err != nil {
return
}
}
//处理服务器回执业务
this.DoMsg(pkgHead)
}
}()
select {
case <-this.isOnline:
//自动AI业务
go func() {
for {
this.AIRobotAction()
time.Sleep(3 * time.Second)
}
}()
}
}
func NewTcpClient(ip string, port int) *TcpClient {
addrStr := fmt.Sprintf("%s:%d", ip, port)
conn, err := net.Dial("tcp", addrStr)
if err == nil {
client := &TcpClient{
conn: conn,
Pid: 0,
X: 0,
Y: 0,
Z: 0,
V: 0,
isOnline: make(chan bool),
}
return client
} else {
panic(err)
}
}
func main() {
for i := 0; i < 1000; i++ {
client := NewTcpClient("127.0.0.1", 8999)
client.Start()
time.Sleep(1 * time.Second)
}
// close
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt, os.Kill)
sig := <-c
fmt.Println("=======", sig)
}