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package znet
import (
"context"
"errors"
"fmt"
"io"
"net"
"sync"
"github.com/aceld/zinx/utils"
"github.com/aceld/zinx/ziface"
)
type Connection struct {
//当前Conn属于哪个Server
TcpServer ziface.IServer
//当前连接的socket TCP套接字
Conn *net.TCPConn
//当前连接的ID 也可以称作为SessionID,ID全局唯一
ConnID uint32
//消息管理MsgId和对应处理方法的消息管理模块
MsgHandler ziface.IMsgHandle
//告知该链接已经退出/停止的channel
ctx context.Context
cancel context.CancelFunc
//无缓冲管道,用于读、写两个goroutine之间的消息通信
msgChan chan []byte
//有缓冲管道,用于读、写两个goroutine之间的消息通信
msgBuffChan chan []byte
sync.RWMutex
//链接属性
property map[string]interface{}
////保护当前property的锁
propertyLock sync.Mutex
//当前连接的关闭状态
isClosed bool
}
//创建连接的方法
func NewConntion(server ziface.IServer, conn *net.TCPConn, connID uint32, msgHandler ziface.IMsgHandle) *Connection {
//初始化Conn属性
c := &Connection{
TcpServer: server,
Conn: conn,
ConnID: connID,
isClosed: false,
MsgHandler: msgHandler,
msgChan: make(chan []byte),
msgBuffChan: make(chan []byte, utils.GlobalObject.MaxMsgChanLen),
property: make(map[string]interface{}),
}
//将新创建的Conn添加到链接管理中
c.TcpServer.GetConnMgr().Add(c)
return c
}
/*
写消息Goroutine, 用户将数据发送给客户端
*/
func (c *Connection) StartWriter() {
fmt.Println("[Writer Goroutine is running]")
defer fmt.Println(c.RemoteAddr().String(), "[conn Writer exit!]")
for {
select {
case data := <-c.msgChan:
//有数据要写给客户端
if _, err := c.Conn.Write(data); err != nil {
fmt.Println("Send Data error:, ", err, " Conn Writer exit")
return
}
//fmt.Printf("Send data succ! data = %+v\n", data)
case data, ok := <-c.msgBuffChan:
if ok {
//有数据要写给客户端
if _, err := c.Conn.Write(data); err != nil {
fmt.Println("Send Buff Data error:, ", err, " Conn Writer exit")
return
}
} else {
fmt.Println("msgBuffChan is Closed")
break
}
case <-c.ctx.Done():
return
}
}
}
/*
读消息Goroutine,用于从客户端中读取数据
*/
func (c *Connection) StartReader() {
fmt.Println("[Reader Goroutine is running]")
defer fmt.Println(c.RemoteAddr().String(), "[conn Reader exit!]")
defer c.Stop()
for {
select {
case <-c.ctx.Done():
return
default:
// 创建拆包解包的对象
dp := NewDataPack()
//读取客户端的Msg head
headData := make([]byte, dp.GetHeadLen())
if _, err := io.ReadFull(c.Conn, headData); err != nil {
fmt.Println("read msg head error ", err)
return
}
//fmt.Printf("read headData %+v\n", headData)
//拆包,得到msgid 和 datalen 放在msg中
msg, err := dp.Unpack(headData)
if err != nil {
fmt.Println("unpack error ", err)
return
}
//根据 dataLen 读取 data,放在msg.Data中
var data []byte
if msg.GetDataLen() > 0 {
data = make([]byte, msg.GetDataLen())
if _, err := io.ReadFull(c.Conn, data); err != nil {
fmt.Println("read msg data error ", err)
return
}
}
msg.SetData(data)
//得到当前客户端请求的Request数据
req := Request{
conn: c,
msg: msg,
}
if utils.GlobalObject.WorkerPoolSize > 0 {
//已经启动工作池机制,将消息交给Worker处理
c.MsgHandler.SendMsgToTaskQueue(&req)
} else {
//从绑定好的消息和对应的处理方法中执行对应的Handle方法
go c.MsgHandler.DoMsgHandler(&req)
}
}
}
}
//启动连接,让当前连接开始工作
func (c *Connection) Start() {
c.ctx, c.cancel = context.WithCancel(context.Background())
//1 开启用户从客户端读取数据流程的Goroutine
go c.StartReader()
//2 开启用于写回客户端数据流程的Goroutine
go c.StartWriter()
//按照用户传递进来的创建连接时需要处理的业务,执行钩子方法
c.TcpServer.CallOnConnStart(c)
}
//停止连接,结束当前连接状态M
func (c *Connection) Stop() {
fmt.Println("Conn Stop()...ConnID = ", c.ConnID)
c.Lock()
defer c.Unlock()
//如果用户注册了该链接的关闭回调业务,那么在此刻应该显示调用
c.TcpServer.CallOnConnStop(c)
//如果当前链接已经关闭
if c.isClosed == true {
return
}
c.isClosed = true
// 关闭socket链接
c.Conn.Close()
//关闭Writer
c.cancel()
//将链接从连接管理器中删除
c.TcpServer.GetConnMgr().Remove(c)
//关闭该链接全部管道
close(c.msgBuffChan)
}
//从当前连接获取原始的socket TCPConn
func (c *Connection) GetTCPConnection() *net.TCPConn {
return c.Conn
}
//获取当前连接ID
func (c *Connection) GetConnID() uint32 {
return c.ConnID
}
//获取远程客户端地址信息
func (c *Connection) RemoteAddr() net.Addr {
return c.Conn.RemoteAddr()
}
//直接将Message数据发送数据给远程的TCP客户端
func (c *Connection) SendMsg(msgId uint32, data []byte) error {
c.RLock()
if c.isClosed == true {
c.RUnlock()
return errors.New("connection closed when send msg")
}
c.RUnlock()
//将data封包,并且发送
dp := NewDataPack()
msg, err := dp.Pack(NewMsgPackage(msgId, data))
if err != nil {
fmt.Println("Pack error msg id = ", msgId)
return errors.New("Pack error msg ")
}
//写回客户端
c.msgChan <- msg
return nil
}
func (c *Connection) SendBuffMsg(msgId uint32, data []byte) error {
c.RLock()
if c.isClosed == true {
c.RUnlock()
return errors.New("Connection closed when send buff msg")
}
c.RUnlock()
//将data封包,并且发送
dp := NewDataPack()
msg, err := dp.Pack(NewMsgPackage(msgId, data))
if err != nil {
fmt.Println("Pack error msg id = ", msgId)
return errors.New("Pack error msg ")
}
//写回客户端
c.msgBuffChan <- msg
return nil
}
//设置链接属性
func (c *Connection) SetProperty(key string, value interface{}) {
c.propertyLock.Lock()
defer c.propertyLock.Unlock()
c.property[key] = value
}
//获取链接属性
func (c *Connection) GetProperty(key string) (interface{}, error) {
c.propertyLock.Lock()
defer c.propertyLock.Unlock()
if value, ok := c.property[key]; ok {
return value, nil
} else {
return nil, errors.New("no property found")
}
}
//移除链接属性
func (c *Connection) RemoveProperty(key string) {
c.propertyLock.Lock()
defer c.propertyLock.Unlock()
delete(c.property, key)
}