package znet import ( "context" "errors" "fmt" "io" "net" "sync" "zinx/utils" "zinx/ziface" ) //Connection 链接 type Connection struct { //当前Conn属于哪个Server TCPServer ziface.IServer //当前连接的socket TCP套接字 Conn *net.TCPConn //当前连接的ID 也可以称作为SessionID,ID全局唯一 ConnID uint32 //消息管理MsgID和对应处理方法的消息管理模块 MsgHandler ziface.IMsgHandle //告知该链接已经退出/停止的channel ctx context.Context cancel context.CancelFunc //无缓冲管道,用于读、写两个goroutine之间的消息通信 msgChan chan []byte //有缓冲管道,用于读、写两个goroutine之间的消息通信 msgBuffChan chan []byte sync.RWMutex //链接属性 property map[string]interface{} ////保护当前property的锁 propertyLock sync.Mutex //当前连接的关闭状态 isClosed bool } //NewConnection 创建连接的方法 func NewConnection(server ziface.IServer, conn *net.TCPConn, connID uint32, msgHandler ziface.IMsgHandle) *Connection { //初始化Conn属性 c := &Connection{ TCPServer: server, Conn: conn, ConnID: connID, isClosed: false, MsgHandler: msgHandler, msgChan: make(chan []byte), msgBuffChan: make(chan []byte, utils.GlobalObject.MaxMsgChanLen), property: nil, } //将新创建的Conn添加到链接管理中 c.TCPServer.GetConnMgr().Add(c) return c } //StartWriter 写消息Goroutine, 用户将数据发送给客户端 func (c *Connection) StartWriter() { fmt.Println("[Writer Goroutine is running]") defer fmt.Println(c.RemoteAddr().String(), "[conn Writer exit!]") for { select { case data := <-c.msgChan: //有数据要写给客户端 if _, err := c.Conn.Write(data); err != nil { fmt.Println("Send Data error:, ", err, " Conn Writer exit") return } //fmt.Printf("Send data succ! data = %+v\n", data) case data, ok := <-c.msgBuffChan: if ok { //有数据要写给客户端 if _, err := c.Conn.Write(data); err != nil { fmt.Println("Send Buff Data error:, ", err, " Conn Writer exit") return } } else { fmt.Println("msgBuffChan is Closed") break } case <-c.ctx.Done(): return } } } //StartReader 读消息Goroutine,用于从客户端中读取数据 func (c *Connection) StartReader() { fmt.Println("[Reader Goroutine is running]") defer fmt.Println(c.RemoteAddr().String(), "[conn Reader exit!]") defer c.Stop() // 创建拆包解包的对象 for { select { case <-c.ctx.Done(): return default: //读取客户端的Msg head headData := make([]byte, c.TCPServer.Packet().GetHeadLen()) if _, err := io.ReadFull(c.Conn, headData); err != nil { fmt.Println("read msg head error ", err) return } //fmt.Printf("read headData %+v\n", headData) //拆包,得到msgID 和 datalen 放在msg中 msg, err := c.TCPServer.Packet().Unpack(headData) if err != nil { fmt.Println("unpack error ", err) return } //根据 dataLen 读取 data,放在msg.Data中 var data []byte if msg.GetDataLen() > 0 { data = make([]byte, msg.GetDataLen()) if _, err := io.ReadFull(c.Conn, data); err != nil { fmt.Println("read msg data error ", err) return } } msg.SetData(data) //得到当前客户端请求的Request数据 req := Request{ conn: c, msg: msg, } if utils.GlobalObject.WorkerPoolSize > 0 { //已经启动工作池机制,将消息交给Worker处理 c.MsgHandler.SendMsgToTaskQueue(&req) } else { //从绑定好的消息和对应的处理方法中执行对应的Handle方法 go c.MsgHandler.DoMsgHandler(&req) } } } } //Start 启动连接,让当前连接开始工作 func (c *Connection) Start() { c.ctx, c.cancel = context.WithCancel(context.Background()) //1 开启用户从客户端读取数据流程的Goroutine go c.StartReader() //2 开启用于写回客户端数据流程的Goroutine go c.StartWriter() //按照用户传递进来的创建连接时需要处理的业务,执行钩子方法 c.TCPServer.CallOnConnStart(c) } //Stop 停止连接,结束当前连接状态M func (c *Connection) Stop() { //如果用户注册了该链接的关闭回调业务,那么在此刻应该显示调用 c.TCPServer.CallOnConnStop(c) c.Lock() defer c.Unlock() //如果当前链接已经关闭 if c.isClosed == true { return } fmt.Println("Conn Stop()...ConnID = ", c.ConnID) // 关闭socket链接 c.Conn.Close() //关闭Writer c.cancel() //将链接从连接管理器中删除 c.TCPServer.GetConnMgr().Remove(c) //关闭该链接全部管道 close(c.msgBuffChan) //设置标志位 c.isClosed = true } //GetTCPConnection 从当前连接获取原始的socket TCPConn func (c *Connection) GetTCPConnection() *net.TCPConn { return c.Conn } //GetConnID 获取当前连接ID func (c *Connection) GetConnID() uint32 { return c.ConnID } //RemoteAddr 获取远程客户端地址信息 func (c *Connection) RemoteAddr() net.Addr { return c.Conn.RemoteAddr() } //SendMsg 直接将Message数据发送数据给远程的TCP客户端 func (c *Connection) SendMsg(msgID uint32, data []byte) error { c.RLock() defer c.RUnlock() if c.isClosed == true { return errors.New("connection closed when send msg") } //将data封包,并且发送 dp := c.TCPServer.Packet() msg, err := dp.Pack(NewMsgPackage(msgID, data)) if err != nil { fmt.Println("Pack error msg ID = ", msgID) return errors.New("Pack error msg ") } //写回客户端 c.msgChan <- msg return nil } //SendBuffMsg 发生BuffMsg func (c *Connection) SendBuffMsg(msgID uint32, data []byte) error { c.RLock() defer c.RUnlock() if c.isClosed == true { return errors.New("Connection closed when send buff msg") } //将data封包,并且发送 dp := c.TCPServer.Packet() msg, err := dp.Pack(NewMsgPackage(msgID, data)) if err != nil { fmt.Println("Pack error msg ID = ", msgID) return errors.New("Pack error msg ") } //写回客户端 c.msgBuffChan <- msg return nil } //SetProperty 设置链接属性 func (c *Connection) SetProperty(key string, value interface{}) { c.propertyLock.Lock() defer c.propertyLock.Unlock() if c.property == nil { c.property = make(map[string]interface{}) } c.property[key] = value } //GetProperty 获取链接属性 func (c *Connection) GetProperty(key string) (interface{}, error) { c.propertyLock.Lock() defer c.propertyLock.Unlock() if value, ok := c.property[key]; ok { return value, nil } return nil, errors.New("no property found") } //RemoveProperty 移除链接属性 func (c *Connection) RemoveProperty(key string) { c.propertyLock.Lock() defer c.propertyLock.Unlock() delete(c.property, key) } //返回ctx,用于用户自定义的go程获取连接退出状态 func (c *Connection) Context() context.Context { return c.ctx }