package main import ( "bytes" "encoding/binary" "fmt" "github.com/golang/protobuf/proto" "io" "math/rand" "net" "os" "os/signal" "time" "github.com/aceld/zinx/zinx_app_demo/mmo_game/pb" ) type Message struct { Len uint32 MsgId uint32 Data []byte } type TcpClient struct { conn net.Conn X float32 Y float32 Z float32 V float32 Pid int32 isOnline chan bool } func (this *TcpClient) Unpack(headdata []byte) (head *Message, err error) { headbuf := bytes.NewReader(headdata) head = &Message{} // 读取Len if err = binary.Read(headbuf, binary.LittleEndian, &head.Len); err != nil { return nil, err } // 读取MsgId if err = binary.Read(headbuf, binary.LittleEndian, &head.MsgId); err != nil { return nil, err } // 封包太大 //if head.Len > MaxPacketSize { // return nil, packageTooBig //} return head, nil } func (this *TcpClient) Pack(msgId uint32, dataBytes []byte) (out []byte, err error) { outbuff := bytes.NewBuffer([]byte{}) // 写Len if err = binary.Write(outbuff, binary.LittleEndian, uint32(len(dataBytes))); err != nil { return } // 写MsgId if err = binary.Write(outbuff, binary.LittleEndian, msgId); err != nil { return } //all pkg data if err = binary.Write(outbuff, binary.LittleEndian, dataBytes); err != nil { return } out = outbuff.Bytes() return } func (this *TcpClient) SendMsg(msgID uint32, data proto.Message) { // 进行编码 binary_data, err := proto.Marshal(data) if err != nil { fmt.Println(fmt.Sprintf("marshaling error: %s", err)) return } sendData, err := this.Pack(msgID, binary_data) if err == nil { this.conn.Write(sendData) } else { fmt.Println(err) } return } func (this *TcpClient) AIRobotAction() { //聊天或者移动 //随机获得动作 tp := rand.Intn(2) if tp == 0 { content := fmt.Sprintf("hello 我是player %d, 你是谁?", this.Pid) msg := &pb.Talk{ Content: content, } this.SendMsg(2, msg) } else { //移动 x := this.X z := this.Z randpos := rand.Intn(2) if randpos == 0 { x -= float32(rand.Intn(10)) z -= float32(rand.Intn(10)) } else { x += float32(rand.Intn(10)) z += float32(rand.Intn(10)) } //纠正坐标位置 if x > 410 { x = 410 } else if x < 85 { x = 85 } if z > 400 { z = 400 } else if z < 75 { z = 75 } //移动方向角度 randv := rand.Intn(2) v := this.V if randv == 0 { v = 25 } else { v = 335 } //封装Postsition消息 msg := &pb.Position{ X: x, Y: this.Y, Z: z, V: v, } fmt.Println(fmt.Sprintf("player ID: %d. Walking...", this.Pid)) //发送移动MsgID:3的指令 this.SendMsg(3, msg) } } /* 处理一个回执业务 */ func (this *TcpClient) DoMsg(msg *Message) { //处理消息 //fmt.Println(fmt.Sprintf("msg id :%d, data len: %d", msg.MsgId, msg.Len)) if msg.MsgId == 1 { //服务器回执给客户端 分配ID //解析proto syncpid := &pb.SyncPid{} proto.Unmarshal(msg.Data, syncpid) //给当前客户端ID进行赋值 this.Pid = syncpid.Pid } else if msg.MsgId == 200 { //服务器回执客户端广播数据 //解析proto bdata := &pb.BroadCast{} proto.Unmarshal(msg.Data, bdata) //初次玩家上线 广播位置消息 if bdata.Tp == 2 && bdata.Pid == this.Pid { //本人 //更新客户端坐标 this.X = bdata.GetP().X this.Y = bdata.GetP().Y this.Z = bdata.GetP().Z this.V = bdata.GetP().V fmt.Println(fmt.Sprintf("player ID: %d online.. at(%f,%f,%f,%f)", bdata.Pid, this.X, this.Y, this.Z, this.V)) //玩家已经成功上线 this.isOnline <- true } else if bdata.Tp == 1 { fmt.Println(fmt.Sprintf("世界聊天,玩家%d说的话是: %s", bdata.Pid, bdata.GetContent())) } } } func (this *TcpClient) Start() { go func() { for { //read per head data headdata := make([]byte, 8) if _, err := io.ReadFull(this.conn, headdata); err != nil { fmt.Println(err) return } pkgHead, err := this.Unpack(headdata) if err != nil { return } //data if pkgHead.Len > 0 { pkgHead.Data = make([]byte, pkgHead.Len) if _, err := io.ReadFull(this.conn, pkgHead.Data); err != nil { return } } //处理服务器回执业务 this.DoMsg(pkgHead) } }() select { case <-this.isOnline: //自动AI业务 go func() { for { this.AIRobotAction() time.Sleep(3 * time.Second) } }() } } func NewTcpClient(ip string, port int) *TcpClient { addrStr := fmt.Sprintf("%s:%d", ip, port) conn, err := net.Dial("tcp", addrStr) if err == nil { client := &TcpClient{ conn: conn, Pid: 0, X: 0, Y: 0, Z: 0, V: 0, isOnline: make(chan bool), } return client } else { panic(err) } } func main() { for i := 0; i < 1000; i++ { client := NewTcpClient("127.0.0.1", 8999) client.Start() time.Sleep(1 * time.Second) } // close c := make(chan os.Signal, 1) signal.Notify(c, os.Interrupt, os.Kill) sig := <-c fmt.Println("=======", sig) }