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package znet
import ( "context" "errors" "fmt" "io" "net" "sync"
"github.com/aceld/zinx/utils" "github.com/aceld/zinx/ziface" )
//Connection 链接
type Connection struct { //当前Conn属于哪个Server
TCPServer ziface.IServer //当前连接的socket TCP套接字
Conn *net.TCPConn //当前连接的ID 也可以称作为SessionID,ID全局唯一
ConnID uint32 //消息管理MsgID和对应处理方法的消息管理模块
MsgHandler ziface.IMsgHandle //告知该链接已经退出/停止的channel
ctx context.Context cancel context.CancelFunc //无缓冲管道,用于读、写两个goroutine之间的消息通信
msgChan chan []byte //有缓冲管道,用于读、写两个goroutine之间的消息通信
msgBuffChan chan []byte
sync.RWMutex //链接属性
property map[string]interface{} ////保护当前property的锁
propertyLock sync.Mutex //当前连接的关闭状态
isClosed bool }
//NewConntion 创建连接的方法
func NewConntion(server ziface.IServer, conn *net.TCPConn, connID uint32, msgHandler ziface.IMsgHandle) *Connection { //初始化Conn属性
c := &Connection{ TCPServer: server, Conn: conn, ConnID: connID, isClosed: false, MsgHandler: msgHandler, msgChan: make(chan []byte), msgBuffChan: make(chan []byte, utils.GlobalObject.MaxMsgChanLen), property: nil, }
//将新创建的Conn添加到链接管理中
c.TCPServer.GetConnMgr().Add(c) return c }
//StartWriter 写消息Goroutine, 用户将数据发送给客户端
func (c *Connection) StartWriter() { fmt.Println("[Writer Goroutine is running]") defer fmt.Println(c.RemoteAddr().String(), "[conn Writer exit!]")
for { select { case data := <-c.msgChan: //有数据要写给客户端
if _, err := c.Conn.Write(data); err != nil { fmt.Println("Send Data error:, ", err, " Conn Writer exit") return } //fmt.Printf("Send data succ! data = %+v\n", data)
case data, ok := <-c.msgBuffChan: if ok { //有数据要写给客户端
if _, err := c.Conn.Write(data); err != nil { fmt.Println("Send Buff Data error:, ", err, " Conn Writer exit") return } } else { fmt.Println("msgBuffChan is Closed") break } case <-c.ctx.Done(): return } } }
//StartReader 读消息Goroutine,用于从客户端中读取数据
func (c *Connection) StartReader() { fmt.Println("[Reader Goroutine is running]") defer fmt.Println(c.RemoteAddr().String(), "[conn Reader exit!]") defer c.Stop()
for { select { case <-c.ctx.Done(): return default: // 创建拆包解包的对象
dp := NewDataPack()
//读取客户端的Msg head
headData := make([]byte, dp.GetHeadLen()) if _, err := io.ReadFull(c.Conn, headData); err != nil { fmt.Println("read msg head error ", err) return } //fmt.Printf("read headData %+v\n", headData)
//拆包,得到msgID 和 datalen 放在msg中
msg, err := dp.Unpack(headData) if err != nil { fmt.Println("unpack error ", err) return }
//根据 dataLen 读取 data,放在msg.Data中
var data []byte if msg.GetDataLen() > 0 { data = make([]byte, msg.GetDataLen()) if _, err := io.ReadFull(c.Conn, data); err != nil { fmt.Println("read msg data error ", err) return } } msg.SetData(data)
//得到当前客户端请求的Request数据
req := Request{ conn: c, msg: msg, }
if utils.GlobalObject.WorkerPoolSize > 0 { //已经启动工作池机制,将消息交给Worker处理
c.MsgHandler.SendMsgToTaskQueue(&req) } else { //从绑定好的消息和对应的处理方法中执行对应的Handle方法
go c.MsgHandler.DoMsgHandler(&req) } } } }
//Start 启动连接,让当前连接开始工作
func (c *Connection) Start() { c.ctx, c.cancel = context.WithCancel(context.Background()) //1 开启用户从客户端读取数据流程的Goroutine
go c.StartReader() //2 开启用于写回客户端数据流程的Goroutine
go c.StartWriter() //按照用户传递进来的创建连接时需要处理的业务,执行钩子方法
c.TCPServer.CallOnConnStart(c) }
//Stop 停止连接,结束当前连接状态M
func (c *Connection) Stop() { c.Lock() defer c.Unlock()
c.TCPServer.CallOnConnStop(c)
//如果当前链接已经关闭
if c.isClosed == true { return }
fmt.Println("Conn Stop()...ConnID = ", c.ConnID)
//如果用户注册了该链接的关闭回调业务,那么在此刻应该显示调用
c.TcpServer.CallOnConnStop(c)
// 关闭socket链接
c.Conn.Close() //关闭Writer
c.cancel()
//将链接从连接管理器中删除
c.TCPServer.GetConnMgr().Remove(c)
//关闭该链接全部管道
close(c.msgBuffChan) //设置标志位
c.isClosed = true
}
//GetTCPConnection 从当前连接获取原始的socket TCPConn
func (c *Connection) GetTCPConnection() *net.TCPConn { return c.Conn }
//GetConnID 获取当前连接ID
func (c *Connection) GetConnID() uint32 { return c.ConnID }
//RemoteAddr 获取远程客户端地址信息
func (c *Connection) RemoteAddr() net.Addr { return c.Conn.RemoteAddr() }
//SendMsg 直接将Message数据发送数据给远程的TCP客户端
func (c *Connection) SendMsg(msgID uint32, data []byte) error { c.RLock() defer c.RUnlock() if c.isClosed == true { return errors.New("connection closed when send msg") }
//将data封包,并且发送
dp := NewDataPack() msg, err := dp.Pack(NewMsgPackage(msgID, data)) if err != nil { fmt.Println("Pack error msg ID = ", msgID) return errors.New("Pack error msg ") }
//写回客户端
c.msgChan <- msg
return nil }
//SendBuffMsg 发生BuffMsg
func (c *Connection) SendBuffMsg(msgID uint32, data []byte) error { c.RLock() defer c.RUnlock() if c.isClosed == true { return errors.New("Connection closed when send buff msg") }
//将data封包,并且发送
dp := NewDataPack() msg, err := dp.Pack(NewMsgPackage(msgID, data)) if err != nil { fmt.Println("Pack error msg ID = ", msgID) return errors.New("Pack error msg ") }
//写回客户端
c.msgBuffChan <- msg
return nil }
//SetProperty 设置链接属性
func (c *Connection) SetProperty(key string, value interface{}) { c.propertyLock.Lock() defer c.propertyLock.Unlock() if c.property == nil { c.property = make(map[string]interface{}) }
c.property[key] = value }
//GetProperty 获取链接属性
func (c *Connection) GetProperty(key string) (interface{}, error) { c.propertyLock.Lock() defer c.propertyLock.Unlock()
if value, ok := c.property[key]; ok { return value, nil }
return nil, errors.New("no property found") }
//RemoveProperty 移除链接属性
func (c *Connection) RemoveProperty(key string) { c.propertyLock.Lock() defer c.propertyLock.Unlock()
delete(c.property, key) }
//返回ctx,用于用户自定义的go程获取连接退出状态
func (c *Connection) Context() context.Context { return c.ctx }
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